Lost Engines

TFX / the full investigation

The analysis workbench

Maps, model programs, mission flow, cockpit drawings and sound. Each viewer retains its evidence and inspection limits. For a guided introduction, start with TFX Traced.

Worlds and models

Terrain, drawing programs and the assemblies built from them.

Missions and flight

Authored control flow, entity definitions and carried stores.

Cockpit, sound and presentation

Different render paths and hardware arrangements remain separate.

Versions and code

The raw material and comparisons behind the interpretations.