Darker — scenario setup and scripts

Investigation notes · Scenario JSON · Opcode directory · Setup checks · Native block disassembly and checks · Message conditions · City explorer

Demo scenarios and test radio messages (earlier script formats)

Outage zones

Purple: no radar coverage. Amber: selected charging tower is off. Overlapping zones combine colours. Outlined regions use the original cell lookup; neighbouring towers do not provide fallback charging.

Objects: cyan = initially active, gold = reserve queue, pink = free-list group. Cell-state lists: orange/red outlines. Stored coordinates only: native setup and underground route snapping can change placements. Overlaps can be inspected through the dropdown.

Enemy ground attacks

Script-directed aircraft attacks, not existing damage. Delays, waits, reinforcement activation and interception affect whether they happen. Markers show aiming cells, not blast areas or flight paths. Click a diamond or select a target below; Shift-click still selects aircraft.

Launch and destination sites

Green L: launch / entry. Magenta D: destination. A combined L/D marker means the same cell serves both roles.

Outlined building cells

Native persistent-state eligibility by map and type · Save-file viewer/editor · Native flight/collision traces

Click an outlined map cell or choose below. The key shows models after the combined list writes, starting from state 00h. Later scripts, alternate-state bits and native setup may change the runtime result. Click a type to highlight its cells. Shift-click the map to select an overlapping object.

Object type key

Click a type to highlight its placements. Counts include all stored groups, including reserves and free-list objects; these are not necessarily present together in flight.

Raw object record
Select an object.
Cell-state lists and native blocks

English text

Formatted multilingual text and commands. Pages and in-flight messages are separated below, with script conditions where the association can be established.

Reserve activation and script contexts

Beacon failure inventory and native blackout replay

Controlled supply-cycle trace: motion, scripts and messages

Decoded operations

Static instruction inventory from recovered entry points, not execution order. Conditional loops, runtime state and presentation data still matter.

OffsetOperationOperands / references