Controlled 16-tick updates, 500 Hz seconds convention; native motion then native player interpreter, real script and English message bytes. Geometry eligibility supplied, attitude stabilizer and audio notification intercepted. Weapon selection, reload, shield reset and toggle-mask handlers execute natively with craft discriminator and depleted initial ammunition. No combat/render/collision/live input. Only processed pitch input supplied on script return; output target 700 is set by native shield reset. Stops before ordinary flight executes. Synthetic starting pose: timings are fixture-specific.
Scenario explorer ยท JSON trace
Existing map 69, bank 31, type 3 cells (x, y): (111, 8), (67, 16), (34, 20), (14, 51), (49, 54), (95, 56), (24, 78), (59, 102). Native all-cell comparison found no discrepancies: location verification.
| Ticks / seconds | Event | Details |
|---|---|---|
| 0 / 0 | supply context entered | {
"state": {
"x": 4096,
"y": 8192,
"height": 400,
"heading": 0,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
}
} |
| 0 / 0 | output target | {
"state": {
"x": 4098,
"y": 8193,
"height": 398,
"heading": 0,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
},
"value": 0
} |
| 5696 / 11.392 | centre target selected | {
"state": {
"x": 4224,
"y": 8208,
"height": 328,
"heading": 32768,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
}
} |
| 8000 / 16 | native gameplay effect | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 22800,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
},
"opcode": 47,
"operands": [
1
]
} |
| 8000 / 16 | gameplay effect applied | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 22800,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"opcode": 47
} |
| 8608 / 17.216 | output target | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 18544,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"value": 600
} |
| 10208 / 20.416 | output target | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 7344,
"output": 600,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 600
},
"value": 0
} |
| 11280 / 22.56 | callback changed | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"old": 32154,
"new": 32329
} |
| 11312 / 22.624 | output target | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"value": 1100
} |
| 12512 / 25.024 | output target | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 1100,
"callback": 32329,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 1100
},
"value": 0
} |
| 14752 / 29.504 | native gameplay effect | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"opcode": 25,
"operands": []
} |
| 14752 / 29.504 | gameplay effect applied | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 0,
"working_ammunition": [
14,
0,
0
],
"reserve_ammunition": [
5,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"opcode": 25
} |
| 15760 / 31.52 | native gameplay effect | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 0,
"working_ammunition": [
14,
0,
0
],
"reserve_ammunition": [
5,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"opcode": 47,
"operands": [
2
]
} |
| 15760 / 31.52 | gameplay effect applied | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 1,
"working_ammunition": [
14,
0,
0
],
"reserve_ammunition": [
5,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
1,
0
],
"output_target": 0
},
"opcode": 47
} |
| 17952 / 35.904 | native gameplay effect | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 1,
"working_ammunition": [
14,
0,
0
],
"reserve_ammunition": [
5,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
1,
0
],
"output_target": 0
},
"opcode": 25,
"operands": []
} |
| 17952 / 35.904 | gameplay effect applied | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 1,
"working_ammunition": [
14,
8,
0
],
"reserve_ammunition": [
5,
3,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
1,
0
],
"output_target": 0
},
"opcode": 25
} |
| 18960 / 37.92 | native gameplay effect | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 1,
"working_ammunition": [
14,
8,
0
],
"reserve_ammunition": [
5,
3,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
1,
0
],
"output_target": 0
},
"opcode": 47,
"operands": [
2
]
} |
| 18960 / 37.92 | gameplay effect applied | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 1,
"working_ammunition": [
14,
8,
0
],
"reserve_ammunition": [
5,
3,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
},
"opcode": 47
} |
| 21152 / 42.304 | native gameplay effect | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 1,
"working_ammunition": [
14,
8,
0
],
"reserve_ammunition": [
5,
3,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
},
"opcode": 24,
"operands": []
} |
| 21152 / 42.304 | gameplay effect applied | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 1,
"working_ammunition": [
14,
8,
0
],
"reserve_ammunition": [
5,
3,
0
],
"shield_resource": 191,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 700
},
"opcode": 24
} |
| 22160 / 44.32 | primary script restored | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 700,
"callback": 32329,
"selected_weapon": 1,
"working_ammunition": [
14,
8,
0
],
"reserve_ammunition": [
5,
3,
0
],
"shield_resource": 191,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 700
}
} |
| 22160 / 44.32 | departure input supplied | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 700,
"callback": 32329,
"selected_weapon": 1,
"working_ammunition": [
14,
8,
0
],
"reserve_ammunition": [
5,
3,
0
],
"shield_resource": 191,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 700
},
"native_output_target": 700,
"processed_pitch_high_byte": 12
} |
| 22176 / 44.352 | callback changed | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 350,
"callback": 33032,
"selected_weapon": 1,
"working_ammunition": [
14,
8,
0
],
"reserve_ammunition": [
5,
3,
0
],
"shield_resource": 191,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 700
},
"old": 32329,
"new": 33032
} |
| 22176 / 44.352 | normal flight selected | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 350,
"callback": 33032,
"selected_weapon": 1,
"working_ammunition": [
14,
8,
0
],
"reserve_ammunition": [
5,
3,
0
],
"shield_resource": 191,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 700
}
} |
| Ticks / seconds | Event | Details |
|---|---|---|
| 0 / 0 | supply context entered | {
"state": {
"x": 4096,
"y": 8192,
"height": 400,
"heading": 0,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
}
} |
| 0 / 0 | output target | {
"state": {
"x": 4098,
"y": 8193,
"height": 398,
"heading": 0,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
},
"value": 0
} |
| 1504 / 3.008 | message | {
"state": {
"x": 4224,
"y": 8208,
"height": 328,
"heading": 61952,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
},
"text": "-Terminal initialised-",
"source_offset": 3538,
"display_ticks": 900,
"continuation_ticks": 1000
} |
| 2512 / 5.024 | message | {
"state": {
"x": 4224,
"y": 8208,
"height": 328,
"heading": 54896,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
},
"text": "Welcome to the Supa Supply Pad,",
"source_offset": 3562,
"display_ticks": 1000,
"continuation_ticks": 1100
} |
| 3600 / 7.2 | message | {
"state": {
"x": 4224,
"y": 8208,
"height": 328,
"heading": 47280,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
},
"text": "utilising the new OPTIM system.",
"source_offset": 3595,
"display_ticks": 1000,
"continuation_ticks": 1100
} |
| 4704 / 9.408 | message | {
"state": {
"x": 4224,
"y": 8208,
"height": 328,
"heading": 39552,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
},
"text": "Your craft is being scanned automatically.",
"source_offset": 3628,
"display_ticks": 1000,
"continuation_ticks": 1100
} |
| 5696 / 11.392 | centre target selected | {
"state": {
"x": 4224,
"y": 8208,
"height": 328,
"heading": 32768,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
}
} |
| 5808 / 11.616 | message | {
"state": {
"x": 4224,
"y": 8222,
"height": 328,
"heading": 32768,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
},
"text": "This vehicle: Skimma 1.4 Advance, Patrol Craft.",
"source_offset": 3672,
"display_ticks": 1000,
"continuation_ticks": 1100
} |
| 6912 / 13.824 | message | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 30416,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
},
"text": "A full 12-point diagnostic scan is commencing.",
"source_offset": 3721,
"display_ticks": 1000,
"continuation_ticks": 1100
} |
| 8000 / 16 | native gameplay effect | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 22800,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
0,
0,
0
],
"output_target": 0
},
"opcode": 47,
"operands": [
1
]
} |
| 8000 / 16 | gameplay effect applied | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 22800,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"opcode": 47
} |
| 8000 / 16 | message | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 22800,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"text": "OPTIM can simultaneously restock your weapon bays.",
"source_offset": 3769,
"display_ticks": 1000,
"continuation_ticks": 600
} |
| 8608 / 17.216 | output target | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 18544,
"output": 0,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"value": 600
} |
| 9104 / 18.208 | message | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 15072,
"output": 496,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 600
},
"text": "Testing engine performance.",
"source_offset": 3821,
"display_ticks": 1000,
"continuation_ticks": 1100
} |
| 10208 / 20.416 | output target | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 7344,
"output": 600,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 600
},
"value": 0
} |
| 10208 / 20.416 | message | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 7344,
"output": 600,
"callback": 32154,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"text": "Have you tried our new 1.6 model?",
"source_offset": 3850,
"display_ticks": 1000,
"continuation_ticks": 1100
} |
| 11280 / 22.56 | callback changed | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"old": 32154,
"new": 32329
} |
| 11312 / 22.624 | output target | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
"selected_weapon": 0,
"working_ammunition": [
0,
0,
0
],
"reserve_ammunition": [
0,
0,
0
],
"shield_resource": 64,
"weapon_enable_bytes": [
1,
0,
0
],
"output_target": 0
},
"value": 1100
} |
| 11312 / 22.624 | message | {
"state": {
"x": 4224,
"y": 8320,
"height": 328,
"heading": 0,
"output": 0,
"callback": 32329,
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| 12512 / 25.024 | message | {
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| 13600 / 27.2 | message | {
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| 14704 / 29.408 | output target | {
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| 14704 / 29.408 | message | {
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"text": "Testing Pursuit power.",
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| 16304 / 32.608 | output target | {
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| 16800 / 33.6 | native gameplay effect | {
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| 16800 / 33.6 | message | {
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| 17808 / 35.616 | native gameplay effect | {
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| 17808 / 35.616 | gameplay effect applied | {
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| 17808 / 35.616 | message | {
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"text": "Failure in secondary charge unit.",
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| 18912 / 37.824 | message | {
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| 20000 / 40 | native gameplay effect | {
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| 20000 / 40 | gameplay effect applied | {
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| 21008 / 42.016 | native gameplay effect | {
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| 21008 / 42.016 | gameplay effect applied | {
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| 21008 / 42.016 | message | {
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"text": "Diagnostic tests are now complete.",
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| 22112 / 44.224 | native gameplay effect | {
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| 22112 / 44.224 | gameplay effect applied | {
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| 22112 / 44.224 | message | {
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"text": "ATA Advance have been detected and restocked.",
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| 23200 / 46.4 | native gameplay effect | {
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| 23200 / 46.4 | gameplay effect applied | {
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| 23200 / 46.4 | message | {
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"text": "Thankyou for using the Supa Supply Pad.",
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| 24304 / 48.608 | message | {
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| 25408 / 50.816 | native gameplay effect | {
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| 25408 / 50.816 | gameplay effect applied | {
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| 26400 / 52.8 | primary script restored | {
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| 26400 / 52.8 | departure input supplied | {
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| 26416 / 52.832 | callback changed | {
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| 26416 / 52.832 | normal flight selected | {
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