Radar and cockpit instruments
Follow a sequence of real key presses through the original game. Each frame includes the cockpit, working instruments, radar contacts and target selection. Both sequences repeat exactly from fresh missions.
Eight MFD pages
The pilot and gunner keep separate display selections. The bracket keys cycle through the map, radar, tactical display, FLIR, flight plan, weapons, engines and status pages. Shift reverses the direction; Ctrl switches a panel off or on. Cycling skips the page already shown on the other main display.
Radar and optical selection
Radar ranks contacts by model priority, heading alignment and distance. The optical sight chooses a contact near its sight line from the terrain-visible objects. Locking then follows that contact within the helicopter's tracking arc.
Read the algorithms, ranges and original function references.
Reference data and numerical checks