{
  "counts": {
    "steps": 15360,
    "aimed": 5648,
    "decoy": 392,
    "retained_without_selection": 91,
    "sequences": 960,
    "zones": 4
  },
  "output_sha256": "d6e18b8494062571fa96c473a08bf1cb381ee40f2f84a152313869e4fe7e8693",
  "elapsed_seconds": 12.17,
  "scope": "Original combined target selection, seeker, real terrain visibility, live target properties, decoy/random state and retained target bindings over changing actor/target states. Damage and movement are separate checks."
}
