{
  "counts": {
    "actor_states": 89652,
    "smoke_states": 19095,
    "snapshots": 496,
    "firing_calls": 261056,
    "launches": 3882,
    "round_states": 3395,
    "event_0": 5537,
    "event_6": 92,
    "event_8": 3797,
    "event_7": 1141,
    "event_5": 1246,
    "event_1": 111,
    "event_3": 746,
    "event_4": 461,
    "static_firing_calls": 3073,
    "steps": 9600,
    "traces": 8,
    "fields": 7843193,
    "kills": 56,
    "sounds": 2,
    "defined_gun_minima": 48
  },
  "output_sha256": "80d831f07cabb3e19651a47bc915799cd20daeb00f86cb9f110c8a014b67ea5a",
  "elapsed_seconds": 365.14,
  "scope": "Continuous mission movement, combat decisions, weapon launches, guidance, automatic countermeasures, collisions and smoke. Impact damage is observed without applying it; player flight is separate. Original gun-only uninitialized minimum is corrected to the weapon minimum before comparison; unset turn-limit and stopped-member route-distance fields are excluded."
}
