{
  "counts": {
    "actor_states": 72300,
    "combat_cells": 83676,
    "mobile_lists": 9295,
    "snapshots": 400,
    "removals": 3423,
    "placements": 3379,
    "steps": 19200,
    "traces": 8,
    "fields": 4592517,
    "retreats": 147,
    "kills": 56,
    "battle_outcomes": 16
  },
  "output_sha256": "3404fee084bf76180843b7ed44222b85b74e4ebac4b0e81c783f00f8642d99fd",
  "elapsed_seconds": 368.09,
  "scope": "Continuous mission movement with actual terrain/scenery avoidance, initial radar coverage and live mobile/combat lists. Includes carrier transitions, destruction, retreat and battle outcome repositioning; checks ordered placement/removal events and actor/sector states. Shooting and waypoint random target selection are observed boundaries. The original unset turn-limit bit and stopped-member route distance are excluded."
}
