{
  "counts": {
    "flight_states": 496,
    "actor_states": 108996,
    "snapshots": 496,
    "firing_calls": 352850,
    "sounds": 7,
    "steps": 9600,
    "traces": 8,
    "fields": 8127587,
    "kills": 69,
    "defined_gun_minima": 38,
    "static_firing_calls": 3751
  },
  "output_sha256": "341d877e99dd4e22b21435a8bf84424e539a94c5d5b218e121c377967afe9e7b",
  "elapsed_seconds": 362.85,
  "scope": "Player construction, land/carrier starts and continuous realistic/Arcade flight alongside mission movement, contact grids and combat decisions. Raw controls and flight RNG are supplied. Flight feedback and collision response are separate comparisons; shooting calls are observed. Original gun-only unset minimum is corrected before comparison."
}
