{
  "counts": {
    "perpendicular": 6000,
    "intercept": 6000,
    "scenery_point": 24000,
    "scenery_line": 24000,
    "mobile_point": 24000,
    "mobile_line": 24000,
    "box": 24000,
    "crater_point": 24000,
    "crater_line": 24000,
    "zones": 4
  },
  "output_sha256": "8957c5e5ca2688785e9b5dc84a6b32dd0bd84a479d65d60f6d34578921beb6b7",
  "elapsed_seconds": 38.25,
  "scope": "Unchanged original geometry, intercept, scenery, mobile, recursive bounding-box and crater collision routines. Real models, terrain and all four warzones, plus extra mission scenery and moving actors. Geometry uses exact fixed-point output comparisons."
}
